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Resident Evil Zero (or Resident Evil 0) [b] is a survival horror video game developed and published by Capcom for the GameCube in 2002. It is a prequel to Resident Evil (1996), covering the ordeals experienced in the Arklay Mountains by special police force unit, the S.T.A.R.S. Bravo Team. The story takes place in July 1998 and follows officer ...
List of. Resident Evil. media. Resident Evil ( Biohazard in Japan) is a Japanese multimedia horror franchise owned by the video game company Capcom. The franchise was created in 1996 with Resident Evil, a survival horror video game developed and published by Capcom for the PlayStation console. The game's critical and commercial success drove ...
This is a list of commercial video games with available source code. The source code of these commercially developed and distributed video games is available to the public or the games' communities.
Resident Evil is the highest-grossing horror franchise . The first Resident Evil game was created by Shinji Mikami and Tokuro Fujiwara for PlayStation, and released in 1996. [1] [2] It is credited for defining the survival horror genre and returning zombies to popular culture. With Resident Evil 4 (2005), the franchise shifted to more dynamic ...
Resident Evil [c] is a 1996 survival horror game developed and published by Capcom for the PlayStation. It is the first game in Capcom's Resident Evil franchise. Players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.
This is a list of crossovers in video games. "Crossovers" occur when otherwise usually separated fictional elements - video game characters, settings, and gameplay mechanics - exist and interact in the same video game .
Resident Evil 4 garnered acclaim for its story, gameplay, graphics, voice acting, and characters, and is cited as one of the best video games of all time, winning multiple Game of the Year awards in 2005. It was ported to numerous formats, and became a cross-platform hit, selling 12.3 million units by December 2022.
All licensed games for the Dreamcast were released on the GD-ROM format, a proprietary CD -based optical disc format jointly developed by Sega and Yamaha Corporation that was capable of storing up to 1 GB of data. [1] The Dreamcast itself features regional lockout. [2] [3] [4] While the higher-capacity DVD-ROM format was available during the console's development, its then-fledgling technology ...