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Art Academy. Art Academy, also known as Art Academy: Learn painting and drawing techniques with step-by-step training in the PAL regions and Artistic Taste Classroom DS [a] in Japan, is an art training software for the Nintendo DS handheld game console. It was developed by Headstrong Games, and published by Nintendo.
Freddi Fish. Freddi Fish and the Case of the Missing Kelp Seeds. Freddi Fish 2: The Case of the Haunted Schoolhouse. Freddi Fish 3: The Case of the Stolen Conch Shell. Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch. Freddi Fish 5: The Case of the Creature of Coral Cove. Fritz and Chesster. Fun School.
Drama games. Drama games, activities and exercises are often used to introduce students to drama. These activities tend to be less intrusive and are highly participatory (e.g. Bang ). There are several books that have been written on using drama games. Games for Actors and Non-Actors by Augusto Boal includes writings on his life work as well as ...
ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery, and the 2012 "Game Masters". BrainPipe (2008, Rich Carlson , Iikka Keränen , PC, Mac, iPhone) - Brainpipe is a 1st person game of spatial navigation, hypnotic graphics and strange, deeply immersive ...
A113. A113 and its variants are an inside joke and Easter egg in media developed by alumni of California Institute of the Arts, referring to the classroom used by graphic design and character animation students. [not verified in body]
A classroom game of hangman. As the name of the game suggests, the diagram is designed to look like a hanging man. This has led to some controversy. [5] In situations where drawing a public execution may not be advisable, alternative methods to keep track of the number of incorrect guesses can be used, such as crossing apples off of a tree.
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