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  2. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The 12 principles of animation. Toggle The 12 principles of animation subsection. Squash and stretch. Anticipation. Staging. Straight ahead action and pose to pose. In computer animation. Follow through and overlapping action. Slow in and slow out.

  3. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.

  4. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is a digital successor to stop motion and traditional animation. Instead of a physical model or illustration, a digital equivalent is manipulated frame-by-frame. Also, computer-generated animations allow a single graphic artist to produce such content without using actors, expensive set pieces, or props.

  5. MikuMikuDance - Wikipedia

    en.wikipedia.org/wiki/MikuMikuDance

    MikuMikuDance (commonly abbreviated to MMD) is a freeware animation program that lets users animate and create computer-animated films, originally produced for the Japanese Vocaloid voice synthesizer software voicebank Hatsune Miku, the first member of the Character Vocal series created by Crypton Future Media.

  6. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    History of animation. While the history of animation began much earlier, this article is concerned with the development of the medium after the emergence of celluloid film in 1888, as produced for theatrical screenings, television and (non-interactive) home video . Between 1895 and 1920, during the rise of the cinematic industry, several ...

  7. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation, until the final few years of the 20th century, when there was a shift to computer animation in the industry, specifically 3D computer animation.

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