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  2. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    Arbitrary precision. v. t. e. In computer science, arbitrary-precision arithmetic, also called bignum arithmetic, multiple-precision arithmetic, or sometimes infinite-precision arithmetic, indicates that calculations are performed on numbers whose digits of precision are potentially limited only by the available memory of the host system.

  3. Floating-point error mitigation - Wikipedia

    en.wikipedia.org/wiki/Floating-point_error...

    Huberto M. Sierra noted in his 1956 patent "Floating Decimal Point Arithmetic Control Means for Calculator": Thus under some conditions, the major portion of the significant data digits may lie beyond the capacity of the registers. Therefore, the result obtained may have little meaning if not totally erroneous.

  4. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    In computing, quadruple precision (or quad precision) is a binary floating-point –based computer number format that occupies 16 bytes (128 bits) with precision at least twice the 53-bit double precision . This 128-bit quadruple precision is designed not only for applications requiring results in higher than double precision, [1] but also, as ...

  5. Fixed-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_arithmetic

    The most common variants are decimal (base 10) and binary (base 2). The latter is commonly known also as binary scaling. Thus, if n fraction digits are stored, the value will always be an integer multiple of b −n. Fixed-point representation can also be used to omit the low-order digits of integer values, e.g. when representing large dollar ...

  6. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The "decimal" data type of the C# and Python programming languages, and the decimal formats of the IEEE 754-2008 standard, are designed to avoid the problems of binary floating-point representations when applied to human-entered exact decimal values, and make the arithmetic always behave as expected when numbers are printed in decimal.

  7. Double dabble - Wikipedia

    en.wikipedia.org/wiki/Double_dabble

    Double dabble. In computer science, the double dabble algorithm is used to convert binary numbers into binary-coded decimal (BCD) notation. [1] [2] It is also known as the shift-and-add -3 algorithm, and can be implemented using a small number of gates in computer hardware, but at the expense of high latency. [3]

  8. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    Where standard libraries do not provide precomputed values (as <float.h> does with FLT_EPSILON, DBL_EPSILON and LDBL_EPSILON for C and <limits> does with std::numeric_limits<T>::epsilon() in C++), the best way to determine machine epsilon is to refer to the table, above, and use the appropriate power formula. Computing machine epsilon is often ...

  9. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    1. 1. 1. The bitwise AND operator is a single ampersand: &. It is just a representation of AND which does its work on the bits of the operands rather than the truth value of the operands. Bitwise binary AND performs logical conjunction (shown in the table above) of the bits in each position of a number in its binary form.