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  2. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  3. Control (video game) - Wikipedia

    en.wikipedia.org/wiki/Control_(video_game)

    Control was among the first games released to utilize real-time ray tracing built into the hardware of newer video cards. Upon release, Control received positive reviews from critics, with several gaming publications naming it among their top games of 2019. The game was nominated for numerous awards, winning several related to the game's art ...

  4. Ray Tracers - Wikipedia

    en.wikipedia.org/wiki/Ray_Tracers

    Genre (s) Racing, vehicular combat. Mode (s) Single-player. Ray Tracers (レイ・トレーサー, Rei Torēsā) is an arcade-style auto racing and combat video game developed by Taito and released in Japan and Europe in 1997 and in North America in 1998 for the PlayStation console. It has been compared to Taito's own Chase H.Q. from 1988.

  5. Rayman (video game) - Wikipedia

    en.wikipedia.org/wiki/Rayman_(video_game)

    Single-player. Rayman is a 1995 platform game developed by Ubi Pictures and published by Ubi Soft for MS-DOS, Atari Jaguar, Sega Saturn, and PlayStation. It is the first installment in the Rayman franchise. The player controls Rayman, who must recapture Electoons and the Great Protoon from Mr. Dark. The gameplay involves rescuing Electoons and ...

  6. Ninth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Ninth_generation_of_video...

    v. t. e. The ninth generation of video game consoles began in November 2020 with the releases of Microsoft 's Xbox Series X and Series S console family and Sony 's PlayStation 5. [1] [2] [3] Compared to the eighth-gen Xbox One and PlayStation 4, the new consoles add faster computation and graphics processors, support for real-time ray tracing ...

  7. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX features hardware-enabled real-time ray tracing. Historically, ray tracing had been reserved to non-real time applications (like CGI in visual effects for movies and in photorealistic renderings), with video games having to rely on direct lighting and precalculated indirect contribution for their rendering.

  8. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    OptiX. Nvidia OptiX ( OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks.

  9. Stardust (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Stardust_(1993_video_game)

    The game is an Asteroids clone with enhancements, such as power-ups, shields, a high-energy techno module soundtrack, vivid use of colors and the occasional tunnel section that revolves around a sphere. The game's graphics drew critical acclaim for the aforementioned tunnels and the liberal use of ray-tracing.