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  2. How do I check if my GPU supports Raytracing? - Arqade

    gaming.stackexchange.com/.../385819/how-do-i-check-if-my-gpu-supports-raytracing

    ATTENTION! ENHANCED EDITION WORKS ONLY ON GPUs WITH RAY TRACING TECHNOLOGY SUPPORT! IT WILL NOT LAUNCH ON OLDER GPUS! DON’T DOWNLOAD THIS REPACK IF YOU DON’T HAVE A MODERN VIDEO CARD! If your videocard is old – you still can play Gold Edition.

  3. Is it possible to enable Ray Tracing on non Beta Minecraft?

    gaming.stackexchange.com/questions/377806/is-it-possible-to-enable-ray-tracing...

    Do keep in mind the hardware/software requirements still apply (Windows 10 & a Graphics Card that supports Ray Tracing). Outdated Answer. No. RTX can only be run on Windows 10 edition with graphics cards that support RTX. You must be in a beta.

  4. graphics card - How to remove the blurry effect around the ... -...

    gaming.stackexchange.com/questions/385879/how-to-remove-the-blurry-effect...

    Whenever I play on Minecraft (Bedrock edition) for Windows 10 with Ray Tracing turned on, I have a weird blurry effect that appears starting from 4-5 blocks away from me. Here's a screenshot: As I said, this feels odd and doesn't look good at all. When playing with RTX turned off, this effect disappears entirely.

  5. What is the difference between high and normal Ray Tracing in the...

    gaming.stackexchange.com/questions/402362/what-is-the-difference-between-high...

    I started playing the game recently, and it has optimisation issues, especially in VRAM usage. However, I noticed Ray Tracing has a high and normal setting, that can be changed to reduce VRAM. I can’t notice much difference, so what exactly is the main difference between these settings?

  6. graphics - Why do shadows in some video games jitter? - Arqade

    gaming.stackexchange.com/questions/399760

    Ray tracing is all about the accurate simulation of light, and shadow is simply the absence of it. However, ray tracing itself is very computationally expensive, to the point where computers have only recently become powerful enough to use it in real time. As a result, we are currently in a transitional phase, where some games support ray ...

  7. technical issues - How to fix "AnselSDK64.dll is either not ... -...

    gaming.stackexchange.com/questions/400955/how-to-fix-anselsdk64-dll-is-either...

    This happens with either the enhanced PC edition (that features ray tracing), or the regular edition of the game. I know that Ansel is suppose to be for taking high quality screenshots of games, which is a feature I actually don't use, but nevertheless, Metro Exodus must have a dependency on this .DLL and is refusing to run because of it (and I ...

  8. Newest 'graphics-card' Questions - Arqade

    gaming.stackexchange.com/questions/tagged/graphics-card

    What is ray tracing? I'm not a big tech person so the first time I've heard about it is in Cyberpunk 2077 discussions. Apparently only the really high end GPUs can support it properly.

  9. What exactly can be considered a base game? - Arqade

    gaming.stackexchange.com/questions/398066

    This is often a graphical update, where models or textures are of a higher fidelity or resolution, new graphical effects like Depth of Field, Ambient Occlusion, DLSS, or Ray Tracing have been implemented, or a game simply supports higher resolutions. But a remaster can also contain new or originally cut content, like how films have Director's Cuts.

  10. Unstable FPS while playing Metro Exodus - Enhanced Edition

    gaming.stackexchange.com/questions/392248

    I installed and played Cyberpunk 2077 today and used the default graphic settings of ray tracing ultra at 1080 P, the fps is around 50 - 58 avg, not too bad actually. The GPU power being used is over 110 watts. So it proves the GPU is ok, so I am pretty sure it's the Metro exodus enhanced edition somehow not utilizing the full power of the GPU.

  11. Has anyone ever beaten (or found a walkthrough) for the Ray's ......

    gaming.stackexchange.com/questions/407363/has-anyone-ever-beaten-or-found-a...

    Ray's Maze and its sequels "Another Fine Mess" and "A Mess O'Trouble" were circulated on mail-order 3.5" floppy disk shareware subscriptions for Mac in the early 1990s. These are text-based adventure games with static black-and-white images accompanying each map position (sometimes clickable, although I think all click-based actions have ...