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These publications appeal to a broad audience and usually include content about computer hardware and software and technology news. These magazines could also be called technology magazines because of the large amount of content about non-computer consumer electronics, such as digital audio player and mobile phones.
AnandTech. AnandTech is an online computer hardware magazine owned by Future plc. It was founded in 1997 by then-14-year-old Anand Lal Shimpi, [ 1] who served as CEO and editor-in-chief until August 30, 2014, with Ryan Smith replacing him as editor-in-chief. The web site is a source of hardware reviews for off-the-shelf components and ...
ISSN. 1522-4279. Maximum PC, formerly known as boot, is an American magazine and website published by Future US. It focuses on cutting-edge PC hardware, with an emphasis on product reviews, step-by-step tutorials, and in-depth technical briefs. Component coverage areas include CPUs, motherboards, core-logic chipsets, memory, videocards ...
From the late 1990s, the magazine more frequently reviewed Macintosh software and hardware. PC Magazine was one of the first publications to have a formal test facility, which they called PC Labs. The name was used early in the magazine, and a physical PC Labs was built at the magazine's 1 Park Avenue, New York facility in 1986.
The planar process was developed by Noyce's colleague Jean Hoerni in early 1959, based on the silicon surface passivation and thermal oxidation processes developed by Mohamed M. Atalla at Bell Labs in the late 1950s. [ 4][ 5][ 6] Computers using IC chips began to appear in the early 1960s.
ISBN. 978-0735605053. Website. www .charlespetzold .com /code. Code: The Hidden Language of Computer Hardware and Software (1999) is a book by Charles Petzold that seeks to teach how personal computers work at a hardware and software level. In the preface to the 2000 softcover edition, Petzold wrote that his goal was for readers to understand ...
The Secret Guide to Computers is a book on computer hardware and software techniques by Russ Walter. [1] The book was written to be useful in both teaching and professional environments. [2] Its goal is to describe everything necessary to become a "computer expert," covering philosophies, technicalities, hardware, software, theory, and practice ...
Consumers typically bought computer magazines more for advertising than articles, which benefited already leading journals like BYTE and PC Magazine and hurt weaker ones. Also affecting magazines was the computer industry's economic difficulties, [18] including the video game crash of 1983, which badly hurt the home-computer market.